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  • Aus PU Monthly Report:
    - Anvil Paladin had its greybox gate review
    - Ironclad: Further navigation flow updates were made to the Drake Ironclad, including new elevators and revised staircase locations to improve traversal times around the ship. The Ironclad Assault also progressed through whitebox, with the team implementing the key differences between it and the base.
    - Apollo: In North America, the RSI Apollo Medivac and Triage passed their LOD0 reviews and are now in the final stages, with damage setup, paints, and LOD levels being created.
    - Perseus: The RSI Perseus progressed into the LOD0 phase; the exterior is now receiving the fine detail work to visually bring it in line with other RSI ships.
    - Kraken: Finally, the Drake Kraken had further pre-production work done. This identified more areas where kits from the Ironclad will help speed up production, as well as some more challenging internal areas that require updated concept time, such as engineering and the recently added small medical facility.
    Ansonsten nur Infos zu 4 unangekündigten Schiffen.

  • > Kraken: Finally, the Drake Kraken had further pre-production work done. This identified more areas where kits from the Ironclad will help speed up production, as well as some more challenging internal areas that require updated concept time, such as engineering and the recently added small medical facility.
    😏
    > Keine Infos zur Pioneer.
    😭

  • Zitat von dcdoerek
    > Kraken: Finally, the Drake Kraken had further pre-production work done. This identified more areas where kits from the Ironclad will help speed up production, as well as some more challenging internal areas that require updated concept time, such as engineering and the recently added small medical facility. 😏 > Keine Infos zur Pioneer. 😭

    Aber dafür Apollo und Perseus kurz vor Fertigstellung 😄

  • > The devs also started work on the Inventory UI that was revealed in the Star Citizen Live episode ‘Earning in the ‘Verse.’
    >
    > “It’s a complex UI that covers several things for future gameplay, so we'll be working on it for a while.” UI Team

  • > The Mission Design team monitored the Resource Drive event to see how players interacted with the event, fixed small exploits, and helped Engineering fix the mission-generation system.
    >
    > They then looked at old locations that weren't included in the Alpha 4.0 refactor and, therefore, don't currently have missions. Once complete, players will see existing combat missions begin to target some of these locations.
    >
    > Alongside this, the team supported Alpha 4.3 deliverables by creating missions that encourage players to engage with the new content. Wikelo also received new missions and new cosmetics, balancing tweaks were made, and work began on the ‘accept mission in world’ system.

    Difficile est saturam non scribere

  • Ich glaube entgegen allen nutzen, könnte mir die Wolf gefallen. Und ich würde hoffen, dass CIG mit Kruger dann auch ins Luxory geht. Eine kleine Yacht in dem Design könnte ich nir gut vorstellen. Nicht so luxuriös wie Origin, dafür Stilvoll und hochwertig.